Passionate 3D artist specializing in creating high-quality, production-ready models for games.
Creative and detail-oriented 3D Character Modeler with a strong foundation in traditional art, storyboarding, and character design. A fresher for studio production roles, backed by 3.5 years of teaching experience in art and animation fundamentals. Proficient in creating expressive, production-ready characters using ZBrush and Blender, with a solid understanding of anatomy, form, lighting, and rendering. Passionate about contributing to high-quality animated films through compelling character creation and visual storytelling.
Born in Mumbai, India
I am a 3D artist focused on creating visually compelling and technically efficient models for real-time and digital environments. My work combines strong form, detail, and optimization to ensure assets are both aesthetically engaging and production-ready. I enjoy transforming ideas into immersive 3D experiences through continuous learning and refinement of my craft.
2D Design Tools (Autodesk Sketchbook, Adobe Illustrator), 3D Software (ZBrush, Blender), Art Skills (Hand-drawn sketching, drawing, shading, composition), Rendering (Basic PBR workflow, lighting setup, presentation renders), UI/UX Design Tool (Figma)
Hyderabad, India
Joined April 2026
Hyderabad, India
Joined April 2026