
The Relic is a psychological science-fiction short film that explores how internal emotional states shape the perception of external environments. Rather than presenting space as a neutral setting, the film constructs environments that function as extensions of the mind, responding to memory, tension, and uncertainty. The project is driven by an investigation into the relationship between perception and reality, questioning whether what is experienced as external is in fact shaped by internal conditions. Through minimal dialogue and an emphasis on atmosphere, the film relies on visual and auditory elements to communicate its themes. Lighting, spatial design, and sound are used to create a sense of instability and psychological pressure, positioning the environment as an active participant in the narrative. The central object, the relic, operates as both a visual and conceptual anchor, symbolizing confrontation with internal states rather than an external force. Created using Unreal Engine 5 and DaVinci Resolve, the project incorporates over 100 motion-captured animations and more than 10,000 frames. The Relic demonstrates how digital tools can be used to construct immersive, emotionally driven experiences that prioritize perception, atmosphere, and psychological depth.
This is a psychological short film on dreams and reality.